![]() ![]() The X-Bow also counters the Queen Walk, a popular strategy consisting of the Archer Queen and Healers, with the help of other buildings. It also counteracts the effect of the Healer when set to Air & Ground mode. This means that placing the X-Bow near the center can allow it to snipe at troops on the outer areas of your base. The X-Bow can lock on to a unit for a very long time because of its long range.If it is tilted up, then it can attack air units as well. If it is horizontal to the ground, it can target ground troops only. ![]() The X-Bow has essentially no weaknesses (but is quite weak to swarms) unless it is set to ground-only mode, determinable by the way it is angled.At higher levels, it is still useful to set it to Air and Ground if extra aerial defense is needed against air attacks like Lavaloon, Electro Dragons, or Bat-based attacks, or if Air Defenses are being upgraded and unavailable. The dominance of Balloon and Minion oriented attacks at and around Town Hall 9 in Clan Wars and regular raids make a strong case for keeping X-Bows set to Air and Ground in both farming and war bases.Support it with powerful defenses (such as Mortars or Wizard Towers) so it can quickly take out your enemies. Although the X-Bow shoots rapidly, each shot causes only a relatively small amount of damage, but has a high damage per second.An unloaded X-Bow is not only a waste of space, it is a good indicator that your base may be neglected, encouraging others to raid you. Be sure to keep your X-Bow loaded by logging into the game from time to time.With the second longest range of any damage-dealing defense, it is best placed behind all other defenses, typically in the center of a base. ![]()
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